okulus(BETA)
Custom Imageview for Android that allows for setting shapes/borders/shadows efficiently. This is currently in Beta as some minor issues are getting ironed out.
Demo app is coming on the Play Store soon!
The basic concept for drawing Bitmaps with a shape without creating a new Bitmap is based on Romain Guy's article on drawing Bitmaps with Rounded Corners.
Usage
-
Clone the repository and add the library to your project.
-
Add the custom namespace attribute to your layout
xmlns:okulus="http://schemas.android.com/apk/res/com.vinaysshenoy.okulus
- Add
OkulusImageView
to your layout and set the attributes you need
<com.vinaysshenoy.okulus.OkulusImageView
android:id="@+id/image_1"
android:layout_width="128dp"
android:layout_height="96dp"
okulus:okulus_fullCircle="true"
okulus:okulus_borderWidth="2dp"
okulus:okulus_borderColor="#FF0000"
okulus:okulus_shadowRadius="0.05"
okulus:okulus_shadowWidth="1.5dp"
okulus:okulus_shadowColor="#00FF00"
/>
- Call
setImageBitmap()
and you're done!
OkulusImageView imageView = findViewById(R.id.image_1);
imageView.setImageBitmap(bitmap);
Custom Attributes
okulus_cornerRadius(dimension)
- Sets the corner radius used for adding the rounded corners. Set it to 50% of the width(for a square image) to make it a full circle. Default0dp
.okulus_fullCircle(boolean)
- If this is set totrue
, the entire Bitmap will be drawn as a circle. The width and height will be set to whichever is smaller among them, andcornerRadius
attribute will be ignored. Defaultfalse
.okulus_borderWidth(dimension)
- Sets the width of the border to be drawn. Will be capped at5dp
.okulus_borderColor(color)
- Sets the color of the border to draw. Default color is#FF000000
.okulus_shadowWidth(dimension)
- Sets the width of the shadow to draw. Will be capped at3dp
.okulus_shadowColor(color)
- Sets the color of the shadow to draw. Default is#B3444444
.okulus_shadowRadius(float)
- Defines how sharp the shadow is. Set it to a small value(~0.5) for sharp shadows, and larger values for soft shadows. Default0.5
okulus_touchSelectorColor(color)
- Defines the colour of the color overlayed on the view when it is touched. This is ignored iftouchSelectorEnabled
isfalse
. Default#66444444
okulus_touchSelectorEnabled(boolean)
- Defines whether the touch selectors should be drawn or not. Default isfalse
Pros
- No extra memory used for creating the reshaped Bitmap
- Zero overdraw
- Any combination of shapes - Rounded Rects, Rects, Squares, Circles are possible with borders + shadow
Limitations
- Supports only fixed dimensions.
wrap_content
cannot be used. - Does not respect the
scaleType
attribute ofImageView
. Scaled Bitmaps need to be provided. - Shadows cannot be used without borders
- Attributes can only be set through XML
- Shadows are currently drawn to the right and bottom of the View and cannot be changed.
Roadmap
Version 1.0
- Adding
get()
andset()
attributes forOkulusImageView
for setting attributes through code - Respecting ImageView's
scaleType
attribute
Future(in descending order of priority)
- Adding support for
wrap_content
- Adding support for any configuration of shadows
- Adding support for color filters to easily configure effects like Sepia, Grayscale etc.
- Adding support for Image transitions when changing the image content
- Adding support for custom shapes
- ?
License
Copyright 2014 Vinay S Shenoy
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.