Solidity Gradle Plugin
Simple Gradle plugin used by the Web3j plugin to compile Solidity contracts, but it can be used in any standalone project for this purpose.
Plugin configuration
To configure the Solidity Gradle Plugin using the plugins DSL or the legacy plugin application, check the plugin page. The minimum Gradle version to run the plugin is 5.+
.
Then run this command from your project containing Solidity contracts:
./gradlew build
After the task execution, the base directory for compiled code (by default $buildDir/resources/solidity
) will contain a directory for each source set (by default main
and test
), and each of those a directory with the compiled code.
Code generation
The solidity
DSL allows to configure the generated code, e.g.:
solidity {
outputComponents = [BIN, ABI, ASM_JSON]
optimizeRuns = 500
}
The properties accepted by the DSL are listed in the following table:
Name | Type | Default value | Description |
---|---|---|---|
executable |
String |
null (bundled with the plugin) |
Solidity compiler path. |
version |
String |
null (defined by contract's pragma) |
Solidity compiler version. |
overwrite |
Boolean |
true |
Overwrite existing files. |
resolvePackages |
Boolean |
true |
Resolve third-party contract packages. |
optimize |
Boolean |
true |
Enable byte code optimizer. |
optimizeRuns |
Integer |
200 |
Set for how many contract runs to optimize. |
prettyJson |
Boolean |
false |
Output JSON in pretty format. Enables the combined JSON output. |
ignoreMissing |
Boolean |
false |
Ignore missing files. |
allowPaths |
List<String> |
['src/main/solidity', 'src/test/solidity', ...] |
Allow a given path for imports. |
pathRemappings |
Map<String, String> |
[ : ] |
Remaps contract imports to target path. |
evmVersion |
EVMVersion |
BYZANTIUM |
Select desired EVM version. |
outputComponents |
OutputComponent[] |
[BIN, ABI] |
List of output components to produce. |
combinedOutputComponents |
CombinedOutputComponent[] |
[BIN, BIN_RUNTIME, SRCMAP, SRCMAP_RUNTIME] |
List of output components in combined JSON output. |
Notes:
- Setting the
executable
property will disable the bundledsolc
and use your local or containerized executable:
solidity {
executable = "docker run --rm -v $projectDir/src:/src -v $projectDir/build:/build ethereum/solc:0.6.4-alpine"
version = '0.4.15'
}
- Use
version
to change the bundled Solidity version. Check the Solidity releases for all available versions. allowPaths
contains all project's Solidity source sets by default.
Source sets
By default, all .sol
files in $projectDir/src/main/solidity
will be processed by the plugin. To specify and add different source sets, use the sourceSets
DSL. You can also set your preferred output directory for compiled code.
sourceSets {
main {
solidity {
srcDir {
"my/custom/path/to/solidity"
}
output.resourcesDir = file('out/bin/compiledSol')
}
}
}
Gradle Node Plugin
The plugin makes use of the Node plugin to resolve third-party contract dependencies. It currently supports:
When importing libraries from @openzeppeling/contracts
in your Solidity contract the plugin will use the task resolveSolidity
to generate a package.json
file in order to be used by the Node plugin. By default, package.json
will be generated under the build/
directory. If you with do define your own package.json
you need to add the following snippet in your build.gradle
file.
node {
nodeProjectDir = file("my/custom/node/directory")
}
The plugin will look for the package.json
file in the directory set and will also download the node modules under the same directory.
Plugin tasks
The Java Plugin adds tasks to your project build using a naming convention on a per source set basis (i.e. compileJava
, compileTestJava
).
Similarly, the Solidity plugin will add a:
resolveSolidity
task for all project Solidity sources.compileSolidity
task for the projectmain
source set.compile<SourceSet>Solidity
for each remaining source set. (e.g.compileTestSolidity
for thetest
source set, etc.).
To obtain a list and description of all added tasks, run the command:
./gradlew tasks --all