angular-fx

WebJar for angular-fx

License

License

MIT
Categories

Categories

Angular User Interface Web Frameworks
GroupId

GroupId

org.webjars.bower
ArtifactId

ArtifactId

angular-fx
Last Version

Last Version

1.1.0
Release Date

Release Date

Type

Type

jar
Description

Description

angular-fx
WebJar for angular-fx
Project URL

Project URL

http://webjars.org
Source Code Management

Source Code Management

https://github.com/720kb/angular-fx

Download angular-fx

How to add to project

<!-- https://jarcasting.com/artifacts/org.webjars.bower/angular-fx/ -->
<dependency>
    <groupId>org.webjars.bower</groupId>
    <artifactId>angular-fx</artifactId>
    <version>1.1.0</version>
</dependency>
// https://jarcasting.com/artifacts/org.webjars.bower/angular-fx/
implementation 'org.webjars.bower:angular-fx:1.1.0'
// https://jarcasting.com/artifacts/org.webjars.bower/angular-fx/
implementation ("org.webjars.bower:angular-fx:1.1.0")
'org.webjars.bower:angular-fx:jar:1.1.0'
<dependency org="org.webjars.bower" name="angular-fx" rev="1.1.0">
  <artifact name="angular-fx" type="jar" />
</dependency>
@Grapes(
@Grab(group='org.webjars.bower', module='angular-fx', version='1.1.0')
)
libraryDependencies += "org.webjars.bower" % "angular-fx" % "1.1.0"
[org.webjars.bower/angular-fx "1.1.0"]

Dependencies

compile (1)

Group / Artifact Type Version
org.webjars.bower : animate.css jar [3.3.0,3.4)

Project Modules

There are no modules declared in this project.

Angular Fx

Join the chat at https://gitter.im/720kb/angular-fx

Angular.js + animate.css

Conditional animations and effects for your elements: ngfx-shake, ngfx-pulse, ngfx-tada, and more ...

Just use them like you do for ng-if or ng-hide or ng-show.

It uses the awesome animate.css.

The Angular Fx is developed by 720kb.

Requirements

AngularJS v1.2+

animate.css

Browser support

Chrome Firefox IE Opera Safari
IE9 +

Load

To use the directive, include the Angular Fx javascript and css files in your web page and the animate.css file:

<!DOCTYPE HTML>
<html>
<head>
  <link href="bower_components/animate.css/animate.min.css" rel="stylesheet" type="text/css" />
  <!-- angular-fx.css goes after animate.css-->
  <link href="path/to/css/angular-fx.css" rel="stylesheet" type="text/css" />
</head>
<body ng-app="app">
  //.....
  <script src="path/to/js/angular-fx.js"></script>
</body>
</html>

Install

Bower

$ bower install angular-fx --save

then load the js files in your html

npm

$ npm install angular-fx --save

then load the js files in your html

Add module dependency

Add the 720kb.fx module dependency

angular.module('app', [
  '720kb.fx'
 ]);

Use them like you do for ng-if or ng-show or ng-hide

<a href="#" ngfx-pulse="3 > 2">Pulse</a>

Example

angular.module('app', [
  '720kb.fx'
 ])
 .controller('myCtrl',['$scope', '$timeout', function ($scope, $timeout) {
    $timeout(function () {

     $scope.x = 3;
    }, 2000);

    $timeout(function () {

     $scope.x = 1;
    }, 6000);
 }]);

Use them like you do for ng-if or ng-show or ng-hide

<div ng-controller="myCtrl">
<a href="#" ngfx-pulse="x > 2">Pulse</a>
<a href="#" ngfx-fade-out="{{myCondition}}">Fadeout</a>
</div>

live example

Complete list

you can refer to the animate.css animations list here

ngfx-flash

ngfx-pulse

ngfx-rubber-band

ngfx-shake

ngfx-swing

ngfx-tada

ngfx-wobble

ngfx-jello

ngfx-slide-in-up

ngfx-slide-in-left

ngfx-slide-in-right

ngfx-slide-in-down

ngfx-slide-out-up

ngfx-slide-out-left

ngfx-slide-out-right

ngfx-slide-out-down

ngfx-bounce-in

ngfx-bounce-in-down

ngfx-bounce-in-left

ngfx-bounce-in-right

ngfx-bounce-in-up

ngfx-bounce-out

ngfx-bounce-out-down

ngfx-bounce-out-left

ngfx-bounce-out-right

ngfx-bounce-out-up

ngfx-fade-in

ngfx-fade-in-down

ngfx-fade-in-down-big

ngfx-fade-in-left

ngfx-fade-in-left-big

ngfx-fade-in-right

ngfx-fade-in-right-big

ngfx-fade-in-up

ngfx-fade-in-up-big

ngfx-fade-out

ngfx-fade-out-down

ngfx-fade-out-down-big

ngfx-fade-out-left

ngfx-fade-out-left-big

ngfx-fade-out-right

ngfx-fade-out-right-big

ngfx-fade-out-up

ngfx-fade-out-up-big

ngfx-flip

ngfx-flip-in-x

ngfx-flip-in-y

ngfx-flip-out-x

ngfx-flip-out-y

ngfx-light-speed-in

ngfx-light-speed-out

ngfx-rotate-in

ngfx-rotate-in-up-left

ngfx-rotate-in-up-right

ngfx-rotate-in-down-left

ngfx-rotate-in-down-right

ngfx-rotate-out

ngfx-rotate-out-up-left

ngfx-rotate-out-up-right

ngfx-rotate-out-down-left

ngfx-rotate-out-down-right

ngfx-hinge

ngfx-roll-in

ngfx-roll-out

ngfx-zoom-in

ngfx-zoom-in-down

ngfx-zoom-in-left

ngfx-zoom-in-right

ngfx-zoom-in-up

ngfx-zoom-out

ngfx-zoom-out-down

ngfx-zoom-out-left

ngfx-zoom-out-right

ngfx-zoom-out-up

Options

Animation speed

To set a different animation speed use the ngfx-speed="medium | fast | slow" attribute (default value, if not specified, is medium):

<a href="#" ngfx-pulse="3 > 2" ngfx-speed="slow">Slow Pulse</a>
<a href="#" ngfx-pulse="3 > 2" ngfx-speed="medium">Medium Pulse</a>
<a href="#" ngfx-pulse="3 > 2" ngfx-speed="fast">Fast Pulse</a>

Element visibility

If you would your element to be shown or hidden by default, you can use the ngfx-default="hide | show" attribute:

<a href="#" ngfx-pulse="3 > 2" ngfx-default="show">Shown by default</a>
<a href="#" ngfx-pulse="3 > 2" ngfx-default="hide">Hidden by default</a>

Infinite animations

If you want an element to repeat the animation or the effect while your condition/expression is true (sometimes needed), just add the ngfx-infinite attribute to the element, or, if your browser doesn't support css attributes, use the .infinite class:

<a href="#" ngfx-pulse="3 > 2">Pulse one time</a>
<a href="#" ngfx-pulse="3 > 2" ngfx-infinite>Pulse continuously</a>
<a href="#" ngfx-pulse="3 > 2" class="infinite">Pulse continuously</a>

Contributing

We will be much grate if you help us making this project to grow up. Feel free to contribute by forking, opening issues, pull requests etc.

License

The MIT License (MIT)

Copyright (c) 2014 Filippo Oretti, Dario Andrei

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

org.webjars.bower

720kb

Behind the simplest things there is a universe

Versions

Version
1.1.0