cocos2d-html5

WebJar for cocos2d-html5

License

License

MIT
Categories

Categories

Github Development Tools Version Controls
GroupId

GroupId

org.webjars.bower
ArtifactId

ArtifactId

github-com-cocos2d-cocos2d-html5
Last Version

Last Version

Cocos2d-html5-v3.12
Release Date

Release Date

Type

Type

jar
Description

Description

cocos2d-html5
WebJar for cocos2d-html5
Project URL

Project URL

http://webjars.org
Source Code Management

Source Code Management

https://github.com/cocos2d/cocos2d-html5

Download github-com-cocos2d-cocos2d-html5

How to add to project

<!-- https://jarcasting.com/artifacts/org.webjars.bower/github-com-cocos2d-cocos2d-html5/ -->
<dependency>
    <groupId>org.webjars.bower</groupId>
    <artifactId>github-com-cocos2d-cocos2d-html5</artifactId>
    <version>Cocos2d-html5-v3.12</version>
</dependency>
// https://jarcasting.com/artifacts/org.webjars.bower/github-com-cocos2d-cocos2d-html5/
implementation 'org.webjars.bower:github-com-cocos2d-cocos2d-html5:Cocos2d-html5-v3.12'
// https://jarcasting.com/artifacts/org.webjars.bower/github-com-cocos2d-cocos2d-html5/
implementation ("org.webjars.bower:github-com-cocos2d-cocos2d-html5:Cocos2d-html5-v3.12")
'org.webjars.bower:github-com-cocos2d-cocos2d-html5:jar:Cocos2d-html5-v3.12'
<dependency org="org.webjars.bower" name="github-com-cocos2d-cocos2d-html5" rev="Cocos2d-html5-v3.12">
  <artifact name="github-com-cocos2d-cocos2d-html5" type="jar" />
</dependency>
@Grapes(
@Grab(group='org.webjars.bower', module='github-com-cocos2d-cocos2d-html5', version='Cocos2d-html5-v3.12')
)
libraryDependencies += "org.webjars.bower" % "github-com-cocos2d-cocos2d-html5" % "Cocos2d-html5-v3.12"
[org.webjars.bower/github-com-cocos2d-cocos2d-html5 "Cocos2d-html5-v3.12"]

Dependencies

There are no dependencies for this project. It is a standalone project that does not depend on any other jars.

Project Modules

There are no modules declared in this project.

Cocos2d-html5

Cocos2d-html5 is a cross-platform 2D game engine written in JavaScript, based on Cocos2d-X and licensed under MIT. It incorporates the same high level api as “Cocos2d JS-binding engine” and compatible with Cocos2d-X. It currently supports canvas and WebGL renderer.


Cocos2d-html5 has evolved to Cocos Creator, new generation of Cocos game engine with a full featured editor and content creation friendly workflow. It supports all major platforms allowing games to be quickly released for the web, iOS, Android, Windows, Mac, and various mini-game platforms. A pure JavaScript-developed engine runtime is available on the web and mini-game platforms for better performance and smaller packages. On other native platforms, C++ is used to implement the underlying framework, providing greater operational efficiency. The latest repository is maintained in here Engine of Cocos Creator.


Cross Platform

  • Popular browsers: Chrome 14+, Safari 5.0+, IE9+, Firefox 3.5+.
  • Mobile platforms: Mobile browsers,Facebook Instant Games and Mini Games.
  • Native App: Same piece of code can run on "Cocos2d JS-Binding Engine" without or with little modification.

Documentation

Contact us

org.webjars.bower

cocos2d

Versions

Version
Cocos2d-html5-v3.12