printj
Extended sprintf
implementation (for the browser and nodejs). Emphasis on compliance, performance and IE6+ support.
PRINTJ.sprintf("Hello %s!", "World");
A self-contained specification of the printf format string is included below in this README, as well as a summary of the support against various printf implementations
Table of Contents
Table of Contents (click to show)
- printf format string specification
- C Data Model
- Integer Conversions
- Restricting Integer Values
- Length Specifiers for Integer Conversions
- Rendering Unsigned Integers in Base 10 ("u" and "U" conversions)
- Rendering Unsigned Integers in Base 8 ("o" and "O" conversions)
- Rendering Unsigned Integers in Base 16 ("x" and "X" conversions)
- Rendering Signed Integers in Base 10 ("d" "i" and "D" conversions)
- Floating Point Conversions
- Character Conversions
- Non-Numeric Conversions
- Extensions
- Miscellaneous Notes
Installation
With npm:
$ npm install printj
In the browser:
<script src="printj.js"></script>
The browser exposes a variable PRINTJ
When installed globally, npm installs a script printj
that renders the format string with the given arguments. Running the script with -h
displays help.
The script will manipulate module.exports
if available. This is not always desirable. To prevent the behavior, define DO_NOT_EXPORT_PRINTJ
Usage
In all cases, the relevant function takes a format and arguments to be rendered.
The return value is a JS string.
-
PRINTJ.sprintf(format, ...args)
assumes the arguments are passed directly -
PRINTJ.vsprintf(format, argv)
assumes the arguments are passed in an array
For example:
> // var PRINTJ = require('printj'); // uncomment this line if in node
> var sprintf = PRINTJ.sprintf, vsprintf = PRINTJ.vsprintf;
> sprintf("Hello %s", "SheetJS") // 'Hello SheetJS'
> sprintf("%d + %d = %d", 2,3,2+3) // '2 + 3 = 5'
> vsprintf("%d + %d = %d", [2,3,5]) // '2 + 3 = 5'
> sprintf("%1$02hhx %1$u %1$i %1$o", -69) // 'bb 4294967227 -69 37777777673'
The command line script takes a format and arguments:
usage: printj [options] <format> [args...]
Options:
-h, --help output usage information
-d, --dump print debug information about format string
Arguments are treated as strings unless prefaced by a type indicator:
n:<integer> call parseInt (ex. n:3 -> 3)
f:<float> call parseFloat (ex. f:3.1 -> 3.1)
b:<boolean> false when lowercase value is "FALSE" or "0", else true
s:<string> interpret as string (ex. s:n:3 -> "n:3")
j:<JSON> interpret as an object using JSON.parse
e:<JS> evaluate argument (ex. e:1+1 -> 2, e:"1"+1 -> "11")
samples:
$ printj '|%02hhx%d|' n:50 e:0x7B # |32123|
$ printj '|%2$d + %3$d is %1$d|' e:1+2 n:1 n:2 # |1 + 2 is 3|
$ printj '|%s is %s|' s:1+2 e:1+2 # |1+2 is 3|
$ printj '|%c %c|' s:69 n:69 # |6 E|
Testing
make test
will run the nodejs-based test.
make stress
will run a larger test encompassing every possible conversion. It requires access to a C compiler.
License
Please consult the attached LICENSE file for details. All rights not explicitly granted by the Apache 2.0 license are reserved by the Original Author.
Badges
printf format string specification
The printf
family of functions attempt to generate and output a string of characters from a series of arguments, following a user-supplied "format string" specification. The format string contains normal characters that are written to the output string as well as specifiers that describe which parameter to insert and how to render the parameter. This specification describes how a conformant implementation should process the format string and generate an output string. Any discrepancies between this document and the reference implementation are considered bugs in the implementation.
Original C Interface
Every function in the printf
family follows the same logic to generate strings but have different interfaces reflecting different input and output behaviors. Some functions have wide variants that use wide wchar_t *
strings rather than normal C char *
. The following variants are required by the POSIX spec:
function | max length | output destination | vintage | wide form |
---|---|---|---|---|
printf |
unbounded | standard output | K&R | wprintf |
fprintf |
unbounded | stream (FILE * ) |
K&R | fwprintf |
sprintf |
unbounded | string (char * ) |
K&R | swprintf |
snprintf |
parameter | string (char * ) |
C99 | |
dprintf |
unbounded | POSIX file descriptor | POSIX |
Each function has a dual function, whose name begins with v
, that accepts the parameters as a va_list
rather than formal parameters. In all cases, they return the number of characters written or a negative value to indicate error:
int sprintf(char *ostr, const char *fmt, ...);
int vsprintf(char *ostr, const char *fmt, va_list arg_list);
int swprintf(wchar_t *ostr, const wchar_t *fmt, ...);
int vswprintf(wchar_t *ostr, const wchar_t *fmt, va_list arg_list);
JS and C strings
C "strings" are really just arrays of numbers. An external code page (such as ASCII) maps those numbers to characters. K&R defines two types of strings: basic character set strings (char *
) and extended character set strings (wchar_t *
). In contrast, JS has a true string value type.
Unlike in C, JS strings do not treat the null character as an end-of-string marker. As a result, characters beyond the first null character will be used.
The JS equivalent of a C extended string would be an array of the individual character codes. The C basic string equivalent would involve specifying a code page and mapping back. The codepage
JS library supports common codepages.
While capturing the essence of C strings, using arrays of character codes is not idiomatic JS. Few developers leverage this and the downsides far exceed the benefits of a more direct translation. The effect can be feigned, as shown in the js2c
code sample at the end of the document.
JS Interface
In the absence of a standard output or even a standard concept of a stream, the non-string outputs are irrelevant. Similarly there is no JS analogue of wide characters. While useful, lack of direct memory management obviates snprintf
. This implementation exports the remaining functions, sprintf
and vsprintf
.
Instead of replicating the original C signature and errno
, functions directly return the output string and throw Errors:
function sprintf(fmt:string, ...args):string;
function vsprintf(fmt:string, args:Array<any>):string;
The C functions return the number of characters written to the string, which is directly accessible in JS via the length
property. A direct replica of the various string functions are included at the end of the document.
Specifier heritage and regular expression
Note: The regular expressions follow Perl /x
style. Whitespace characters outside of character classes are ignored. #
is a comment character and every character until the end of the line is ignored. To convert to a standard regex:
regex_string.replace(/#.*$/gm,"").replace(/^\s*/gm,"").replace(/\s*\n/gm,"");
Based on K&R, conversions originally followed the format:
- required: leading
%
- optional:
-
(POSIX refers to this as the "flags") - optional: positive number or
*
(POSIX "width") - optional: period followed by positive number or
*
(POSIX "precision") - optional: an
h
orl
to indicate size of data (POSIX "length") - required: character describing output behavior (POSIX "conversion specifier")
This is captured by the regular expression:
/%(?:
([-])? # flags (only minus sign)
(\d+|\*)? # width
(?:\.(\d+|\*))? # period + precision
([hl])? # length
([dioxXucsfeEgGp%]) # conversion specifier
)/x
Various implementations of printf
have added different functionality.
ANSI standards up through C99:
- more flags
"+"
" "
"0"
"#"
- more lengths
"L"
"hh"
"ll"
"j"
"z"
"t"
- more conversions
"F"
"a"
"A"
"n"
The POSIX specification of printf
added:
- positional parameters to identify argument indices
- more flags
"'"
- more conversions
"C"
"S"
- clarifications regarding corner cases and "undefined behavior"
BSD implementations added:
- more lengths
"q"
- more conversions
"D"
"U"
"O"
glibc (GNU) added:
- more lengths
"Z"
- more conversions
"m"
Windows C Runtime (CRT) added:
- more lengths
"I"
"I32"
"I64"
"w"
glibc and CRT both added Z
. glibc uses Z
for the length size_t
. CRT uses Z
as a conversion for length-prefixed strings. This implementation takes the former approach, handling Z
in the same way as z
.
BSD and IBM C library both added D
. BSD uses D
as a conversion, namely as an alias of ld
. IBM uses D
for the length for _Decimal64
, a decimal floating point type, in accordance with ISO/IEC TR 24732. This implementation takes the former approach.
This implementation also adds new conversions:
"b"
and"B"
for binary (base-2) integer renderings"y"
and"Y"
for true/false and yes/no Boolean conversions"J"
for JSON"T"
and"V"
for JS typeof and valueOf inspection
Combining the various extensions yields the following regular expression:
/%(?:
%| # literal %% (flags etc prohibited)
([1-9]\d*\$)? # positional parameter
([-+ 0\x23\x27]*)? # flags
([1-9]\d*|\*(?:[1-9]\d*\$)?)? # width
(?:\.(\d+|\*(?:[1-9]\d*\$)?))? # precision
(hh?|ll?|[LzjtqZIw])? # length
([diouxXfFeEgGaAcCsSpnDUOmbByYJVT]) # conversion specifier
)/x
This implementation explicitly does not support certain non-standard extensions:
- AltiVec vector length extensions (
v
withh
/l
/ll
): - CRT fixed width lengths
I32
andI64
Conversion Specifier Quick Reference Table
C | Type | Summary |
---|---|---|
a |
floating | base-2 exp form w/ hex mantissa and dec exponent, lowercase |
A |
floating | base-2 exp form w/ hex mantissa and dec exponent, uppercase |
b |
extended | cast to C unsigned int , standard form binary |
B |
extended | cast to C unsigned long , standard form binary |
c |
text | print latin-1 char from number OR first char of string |
C |
text | print UCS-2 char from number OR first char of string |
d |
integral | cast to C int , standard form decimal |
D |
integral | cast to C long , standard form decimal |
e |
floating | base-10 exp form w/dec mantissa and dec exponent, lowercase |
E |
floating | base-10 exp form w/dec mantissa and dec exponent, uppercase |
f |
floating | base-10 decimal form, lowercase extended values |
F |
floating | base-10 decimal form, uppercase extended values |
g |
floating | print using e or f conversion based on value/precision |
G |
floating | print using E or F conversion based on value/precision |
i |
integral | cast to C int , standard form decimal (alias of d ) |
J |
extended | prints objects using JSON or util.inspect |
m |
misc | prints info about Error objects (JS equivalent of errno ) |
n |
misc | do not print! store number of chars written to .len field |
o |
integral | cast to C unsigned int , standard form octal |
O |
integral | cast to C unsigned long , standard form octal |
p |
misc | print "l" field of object (fake pointer) |
s |
text | print string argument |
S |
text | print string argument (alias of "s" ) |
T |
extended | print type information (typeof or Object toString ) |
u |
integral | cast to C unsigned int , standard form decimal |
U |
integral | cast to C unsigned long , standard form decimal |
V |
extended | print primitive value (valueOf ) |
x |
integral | cast to C unsigned int , standard form hex, lowercase |
X |
integral | cast to C unsigned long , standard form hex, uppercase |
y |
extended | prints true /false or yes /no based on Boolean value |
Y |
extended | prints TRUE /FALSE or YES /NO based on Boolean value |
% |
misc | print the literal % character |
Parameter Selection
The default behavior is to consume arguments in order:
printf("Count to 3: %d %d %d", 1, 2, 3); // Count to 3: 1 2 3
POSIX printf
permits explicit argument selection, bypassing the standard behavior of consuming arguments in order. To specify the argument at position n
, use n$
immediately after the %
token:
printf("%d %d %d", 1, 2, 3); // 1 2 3 (implicit order 1, 2, 3 )
printf("%1$s %2$s %3$s", "a", "b", "c"); // a b c (explicit order 1, 2, 3 )
printf("%1$s %3$s %2$s", "a", "b", "c"); // a c b (explicit order 1, 3, 2 )
The POSIX standard asserts that mixing positional and non-positional conversions is undefined behavior. This implementation handles mixing by tracking the index for non-positional conversions:
printf("%s %4$s %s %5$s %s", "a", "b", "c", "d", "e"); // a d b e c
The POSIX standard requires that if an argument is used in the format, every preceding argument must be used. This implementation relaxes that requirement:
printf("%3$s", "a", "b", "c"); // c (technically invalid since "a"/"b" unused)
Dynamic Specifiers
The width and precision specifiers may include the dynamic specifier *
which instructs the engine to read the next argument (assumed to be an integer). Just as with the positional parameter, idx$
immediately after the *
token selects the numeric argument.
For example:
printf("|%5s|", "sheetjs"); // |sheetjs| (width = 5)
printf("|%*s|", 5, "sheetjs"); // |sheetjs| (width first argument)
printf("|%2$*1$s|", 5, "sheetjs", 10); // |sheetjs| (width is argument #1)
printf("|%10s|", "sheetjs"); // | sheetjs| (width = 10)
printf("|%2$*3$s|", 5, "sheetjs", 10); // | sheetjs| (width is argument #3)
Arguments are generally consumed in order as presented in the format string:
printf("|%s|", val);
printf("|%*s|", width, val);
printf("|%.*s|", prec, val);
printf("|%*.*s|", width, prec, val);
printf("|%0*.*d|", 4, 2, 1); // | 01| width=4 prec=2 value=1
Positional arguments can be applied to width and precision:
printf("|%*.*d|", width, prec, val);
printf("|%2$0*3$.*1$d|", prec, val, width);
printf("|%0*.*d|", 4, 2, 1); // | 01| width=4 prec=2 value=1 flags='0'
printf("|%1$0*3$.*2$d|", 1, 2, 4); // | 01| width=4 prec=2 value=1 flags='0'
A negative width is interpreted as the -
flag with a positive width:
printf("|%*.*d|", 4, 2, 1); // | 01| width=4 prec=2 value=1 flags=''
printf("|%-*.*d|", 4, 2, 1); // |01 | width=4 prec=2 value=1 flags='-'
printf("|%*.*d|", -4, 2, 1); // |01 | width=4 prec=2 value=1 flags='-'
printf("|%-*.*d|", -4, 2, 1); // |01 | width=4 prec=2 value=1 flags='-'
A negative precision is discarded:
printf("|%*s|", 4, "sheetjs"); // |sheetjs| width=4
printf("|%*.*s|", 4, 3, "sheetjs"); // | she| width=4 prec=3
printf("|%*.*s|", 4, 2, "sheetjs"); // | sh| width=4 prec=2
printf("|%*.*s|", 4, 1, "sheetjs"); // | s| width=4 prec=1
printf("|%*.*s|", 4, 0, "sheetjs"); // | | width=4 prec=0
printf("|%*.*s|", 4, -1, "sheetjs"); // |sheetjs| width=4 (prec ignored)
C Data Model
JS has one numeric type Number
which represents an IEEE754 double-precision (64-bit) floating point number. C has a multitude of numeric types, including floating point as well as integer types. The sizes of those data types are implementation-dependent. A "C data model" specifies the sizes of the core C data types.
Integer Types
POSIX printf
specification references 8 integer types in integer conversions:
C data type | fmt | unsigned type | fmt | signed type | fmt |
---|---|---|---|---|---|
char |
unsigned char |
hhu |
signed char |
hhd |
|
short |
hd |
unsigned short |
hu |
||
int |
d |
unsigned int |
u |
||
long |
ld |
unsigned long |
lu |
||
long long |
lld |
unsigned long long |
llu |
||
size_t |
zu |
ssize_t |
zd |
||
intmax_t |
jd |
uintmax_t |
ju |
||
ptrdiff_t |
td |
C99 does not officially define a signed size_t
or unsigned ptrdiff_t
type. POSIX does define ssize_t
but no equivalent uptrdiff_t
.
BSD additionally recognizes the types quad_t
and u_quad_t
, which this implementation treats as long long int
and unsigned long long int
.
Character and String Types
Two integer types are used in character and string conversions:
type | fmt |
---|---|
wchar_t |
ls |
wint_t |
lc |
Both wide types wchar_t
and wint_t
can be signed or unsigned according to C99. Both types are used only in character and string conversions. Based on K&R "printable characters are always positive", the types are assumed unsigned.
Floating Point Number Types
K&R recognizes 3 floating point types. C99 later tied it to IEC 60559:
C data type | precision | total bits | exponent | mantissa | fmt |
---|---|---|---|---|---|
float |
single | 32 |
8 |
23 |
|
double |
double | 64 |
11 |
52 |
f |
long double |
extended | 80 |
15 |
64 |
Lf |
Implementation
Numerous "C data models", specifying the bit/byte sizes of the various types, have been and continue to be used. For example, OSX and other modern 64-bit UNIX flavors use the "LP64" C data model. 64-bit Windows currently uses the "LLP64" model. 32-bit systems generally use the "ILP32" model. The 8-bit byte sizes for the data types under the various models are defined in ctypes.json
in the Models
object as per the following table:
type | JSON key | LP64 | ILP32 | LLP64 |
---|---|---|---|---|
char |
char |
1 | 1 | 1 |
short |
short |
2 | 2 | 2 |
int |
int |
4 | 4 | 4 |
long |
long |
8 | 4 | 4 |
long long |
longlong |
8 | 8 | 8 |
wchar_t |
wchar_t |
4 | 4 | 2 |
wint_t |
wint_t |
4 | 4 | 2 |
size_t |
size_t |
8 | 4 | 8 |
intmax_t |
intmax_t |
8 | 8 | 8 |
ptrdiff_t |
ptrdiff_t |
8 | 4 | 8 |
By default the source assumes the LP64 data model. Other data models are supported in the source tree, controlled by the JSFLAGS variable in the build process. Set the JS_MODEL
variable to the desired index as specified in the ModelNames
array in bits/ctype.json
:
$ <bits/ctypes.json jq -r '.ModelNames|.[]' # LP64 ILP32 LLP64
$ JSFLAGS=-DJS_MODEL=0 make # LP64
$ JSFLAGS=-DJS_MODEL=1 make # ILP32
$ JSFLAGS=-DJS_MODEL=2 make # LLP64
To create a custom model, add the spec to bits/ctypes.json
by appending the model name to the end of the ModelNames
array and adding an entry to the Models
object. The current models are defined as follows:
{
"ModelNames":["LP64", "ILP32", "LLP64"],
"Models": {
"LP64": { "char":1, "short":2, "int":4, "long":8, "longlong":8, "wint_t":4, "wchar_t":4, "size_t":8, "intmax_t":8, "ptrdiff_t":8 },
"ILP32": { "char":1, "short":2, "int":4, "long":4, "longlong":8, "wint_t":4, "wchar_t":4, "size_t":4, "intmax_t":8, "ptrdiff_t":4 },
"LLP64": { "char":1, "short":2, "int":4, "long":4, "longlong":8, "wint_t":2, "wchar_t":2, "size_t":8, "intmax_t":8, "ptrdiff_t":8 }
}
}
Integer Conversions
This section covers the conversions diouxXDUO
. The base-2 conversions bB
are an extension and are discussed at the end, but the same basic rules apply.
JS has one Number type (representing an IEEE754 8-byte floating point number) that is capable of representing a 32-bit integer. It cannot represent the full range of 64-bit integers exactly. Care is taken to avoid operations that may inadvertently result in a conversion to a smaller integral type.
Restricting Integer Values
JS Bitwise operations convert numbers to 32-bit integers before performing operations. With the exception of the unsigned right shift operator >>>
, all operations act on signed integers. For example:
Math.pow(2,31) | 0; // -2147483648 == -Math.pow(2,31)
(Math.pow(2,32)-2) ^ 0; // -2
-1 >>> 0 // 4294967295 == Math.pow(2,32) - 1
JS Number can exactly represent every integer in the range -2^53 .. 2^53
. For lengths exceeding 32 bits, Math.round
is appropriate.
bits | unsigned | signed |
---|---|---|
8 | V & 0xFF |
V &= 0xFF; if(V > 0x7F) V-= 0x100 |
16 | V & 0xFFFF |
V &= 0xFFFF; if(V > 0x7FFF) V-= 0x10000 |
32 | V >>> 0 |
V | 0 |
64 | Math.abs(Math.round(V)) |
Math.round(V) |
Length Specifiers for Integer Conversions
When a length specifier implies a certain size (such as hh
for a single-byte integer), the number will be converted before rendering strings. For example:
printf("%1$02hhx %1$02hx %1$02lx %1$02llx", 256); // |00 100 100 100|
printf("%1$02hhx %1$02hx %1$02lx %1$02llx", 4096); // |00 1000 1000 1000|
printf("%1$02hhx %1$02hx %1$02lx %1$02llx", 65536); // |00 00 10000 10000|
Values are restricted by first limiting the result to a specified number of bytes (appropriate bit-and) and then adding or subtracting to ensure the value is signed or unsigned according to the conversion specifier. If a length is specified, it overrides the implied length of the conversion. The following table describes the behavior of this implementation:
implied C type | JSON key | length | conversion default |
---|---|---|---|
[unsigned] int |
int |
(none) | d i o u x X |
[unsigned] char |
char |
hh |
|
[unsigned] short |
short |
h |
|
[unsigned] long |
long |
l |
D U O |
[unsigned] long long |
longlong |
L ll q |
|
intmax_t or uintmax_t |
intmax_t |
j |
|
size_t or ssize_t |
size_t |
z Z |
|
ptrdiff_t or unsigned form |
ptrdiff_t |
t |
Rendering Unsigned Integers in Base 10 ("u" and "U" conversions)
num.toString(10)
produces the correct result for exact integers.
"u"
conversion restricts values to int
; "U"
restricts to long
.
Rendering Unsigned Integers in Base 8 ("o" and "O" conversions)
Even though num.toString(8)
is implementation-dependent, all browser implementations use standard form for integers in the exact range.
The alternate form (#
) prints a "0"
prefix.
"o"
conversion restricts values to int
; "O"
restricts to long
.
Rendering Unsigned Integers in Base 16 ("x" and "X" conversions)
Even though num.toString(16)
is implementation-dependent, all browser implementations use standard form for integers in the exact range.
The alternate form (#
) prints a "0x"
or "0X"
prefix.
Unlike "U" "O" "D"
, "X"
conversion uses A-F
instead of a-f
in hex.
Rendering Signed Integers in Base 10 ("d" "i" and "D" conversions)
num.toString(10)
produces the correct result for exact integers. The flags " +"
control prefixes for positive integers.
"di"
conversions restrict values to int
; "D"
restricts to long
.
Floating Point Conversions
This section covers the conversions fFeEgGaA
.
Due to C variadic argument promotion rules, float
types are always promoted to double
. None of the conversions or length specifiers signal that an argument is to be interpreted as a float
. There is no JS canonical representation of an extended floating point number, so JS Number
suffices.
Infinity, NaN, and Negative Zero
JS recognizes a few special IEEE754 values, as described in the following table:
JS value | JS Expression | Description |
---|---|---|
Infinity |
1./0. |
Positive limiting value lim{x->0+} 1/x |
-Infinity |
-1./0. |
Negative limiting value lim{x->0+} -1/x |
NaN |
0./0. |
Placeholder for "not-a-number" such as 0./0. |
-0. |
-1/Infinity |
Negative limiting value lim{x->0-} x |
JS Number
methods render different strings from the POSIX spec:
JS value | POSIX string | JS string |
---|---|---|
Infinity |
"inf" "INF" or "infinity" "INFINITY" |
"Infinity" |
-Infinity |
"-inf" "-INF" or "-infinity" "-INFINITY" |
"-Infinity" |
NaN |
"[-]nan" "[-]NAN" w/opt parenthesized chars |
"NaN" |
-0. |
uses negative sign ("-0" under "%f" ) |
same as +0. |
This implementation performs the required adjustments.
Exponential Form ("e" and "E" conversions)
Aside from the special cases discussed above, JS num.toExponential(prec)
differs from POSIX printf("%1$.*2$e", num, prec)
in the exponent field: JS writes exponents with the fewest digits (POSIX requires 2+ digits). This is easily fixed by inspecting the output string and inserting a "0" when needed.
The optional #
flag forces the decimal point to appear when precision is 0. This is also easily corrected by adding a decimal point just before the "e".
Standard Form ("f" and "F" conversions)
The POSIX spec only requires that the number of digits after the decimal point is equal to the precision. It does not specify how many digits appear before the decimal point, nor does it specify how to handle numbers that cannot be exactly represented.
For values less than 1e21
the JS num.toFixed(n)
generally matches %f
with the specified precision. However, for larger values toFixed
defaults to the exponential form.
Value-dependent Form ("g" and "G" conversions)
The final form (exponential or standard) is determined based on the value. The threshold is different from the JS toString
/ toPrecision
thresholds and depends on the specified precision as well as the base-10 exponent:
Value | "%.3g" |
toPrecision(3) |
---|---|---|
1.2345e-4 |
0.000123 |
0.000123 |
1.2345e-5 |
1.23e-05 |
0.0000123 |
1.2345e-6 |
1.23e-06 |
0.00000123 |
1.2345e-7 |
1.23e-07 |
1.23e-7 |
According to JS spec, toPrecision
uses standard form when precision > E
and E >= -6
. For printf standard form is used when precision > E
and E >= -4
.
Hex-Mantissa Decimal-Binary-Exponent Form ("a" and "A" conversions)
A general exponential form involves 3 parameters: radix of the mantissa, base of the exponent expression, and radix of the exponent expression. The standard exponential form uses decimal for all three parts. For base 16, there are quite a few reasonable combinations. Consider the value 1.234567e-80
:
Mantissa | Exp Base | Radix 10 (sigil ";" ) |
Radix 16 (sigil ";" ) |
---|---|---|---|
10 | 10 | 1.234567;-80 |
1.234567;-50 |
16 | 10 | 1.3c0c9539b8887;-80 |
1.3c0c9539b8887;-50 |
16 | 16 | 5.daf8c8f5f4104;-67 |
5.daf8c8f5f4104;-43 |
16 | 4 | 1.76be323d7d041;-133 |
1.76be323d7d041;-85 |
16 | 2 | 1.76be323d7d041;-266 |
1.76be323d7d041;-10a |
POSIX "%a"
uses a hex mantissa (16), decimal exponent radix (10), and binary exponent base (2). The general normalized form requires that the integral part of the mantissa to exceed 0 and not to exceed exponent base - 1
except in the special case of 0
. The sigil is p
and exponent sign is always used.
JS num.toString(radix)
is implementation-dependent for radices other than 10 (2-9, 11-36
). IE uses hex-mantissa decimal-hex-exponent form when the absolute value of the base-2 exponent exceeds 60. Otherwise, IE uses an exact standard hexadecimal form. Chrome, Safari and other browsers always use the exact standard hexadecimal form. Both forms are easily converted to "%a"
by calculating and dividing by the appropriate power of 2.
For each non-zero normal floating point value, there are 4 acceptable strings that represent the value, derived by multiplying the normalized value by powers of 2 and adjusting the exponent accordingly:
Value | Normalized | Alternate *2 |
Alternate *4 |
Alternate *8 |
---|---|---|---|---|
1 |
1p+0 |
2p-1 |
4p-2 |
8p-3 |
.2 |
1.9999999p-3 |
3.3333333p-4 |
6.6666666p-5 |
c.cccccccp-6 |
.69 |
1.6147ae1p-1 |
2.c28f5c2p-2 |
5.851eb85p-3 |
b.0a3d70ap-4 |
6.e20 |
1.043561p+69 |
2.086ac3p+68 |
4.10d586p+67 |
8.21ab0dp+66 |
JS engines follow the glibc model: multiply by a suitable power of 16 so that the mantissa is between 1 and 16, render left to right one digit at a time, then fix the result at the end. FreeBSD and OSX always show the normalized form. This implementation defaults to the normalized form. To switch to the glibc form, define DO_NOT_NORMALIZE
in the JSFLAGS
variable when building:
$ JSFLAGS=-DDO_NOT_NORMALIZE make
Character Conversions
This section covers the conversions sScC
.
Rendering Strings ("s" and "S" conversions)
JS has no concept of "wide strings" (wchar_t *
in C), so the length modifiers are ignored. s
and S
are treated as equivalent.
Arguments are first interpreted as strings by calling the String
function. Implementing toString
on the argument to be converted may lead to unexpected results:
var O = {valueOf:function() {return 456;}, toString:function() {return "123"}};
printf("%1$s %1$d", O); // "123 456"
If a positive precision is specified, up to that many characters will be taken from the string. Otherwise the entire string will be used:
printf("|%s|", "sheetjs"); // '|sheetjs|' (no precision)
printf("|%.9s|", "sheetjs"); // '|sheetjs|' (string shorter than precision)
printf("|%.5s|", "sheetjs"); // '|sheet|' (string truncated)
Lengths are measured using the JS string length accessor. Since there is no attempt to correct for multi-character sequences like combining marks, the results may be unexpected:
printf("%.1s","ñ"); // 'n' not "ñ"
If the width is specified and is greater than the width of the string to be rendered, padding will be applied. If the "-"
flag is specified, then the string will be right-padded, otherwise it will be left-padded. If the "0"
flag is specified, the final string is left-padded with zeroes. The "-"
flag takes precedence over 0
.
printf( "|%s|", "sheetjs"); // '|sheetjs|' (no width)
printf( "|%5s|", "sheetjs"); // '|sheetjs|' (string longer than width)
printf( "|%9s|", "sheetjs"); // '| sheetjs|' (no flag = left pad spaces)
printf( "|%09s|", "sheetjs"); // '|00sheetjs|' ("0" = left pad "0")
printf( "|%-9s|", "sheetjs"); // '|sheetjs |' ("-" = right pad space)
printf("|%-09s|", "sheetjs"); // '|sheetjs |' ("0" ignored)
Rendering Characters ("c" and "C" conversions)
JS has no concept of "wide characters" (wchar_t
in C). The length modifier is used in determining whether the number should be interpreted as one or two 16-bit character codes (when the "C" format or the "l" or "ll" specifiers are used) or a single 8-bit char code. Precision and flags are ignored.
Non-Numeric Conversions
The literal "%" symbol ("%" conversion)
All other parameters are ignored.
Interpreting and Rendering Pointers ("p" conversion)
JS has no true concept of pointers. In array and typed array contexts, it is common to associate a position object that stores the address relative to the start of the array. This implementation reads the l
key and interprets as a 32-bit or 52-bit unsigned integer depending on size_t
in the data model.
The normal output format is equivalent to "%#x"
but the alternate form emits using the "%d"
format. When the pointer is invalid, -1
is rendered. Only the "#"
flag is interpreted.
var x = {}, y = {l:3};
printf("%1$p %1$#p", y); // 0x3 3
printf("%1$p %1$#p", x); // 0xFFFFFFFF -1
Extracting length of a partial conversion ("n" conversion)
C printf
permits a special n
conversion which interprets the argument as an integral pointer (interpreted size controlled by the length specifier) and writes the number of characters printed to that pointer.
JS has no true concept of pointers in the C sense. The library works around the limitation by interpreting the argument as an object and assigning to the len
key. The conversion does not write any characters to the output string:
var x = {};
printf("%1$s %2$J%2$n abc", "foo", x); // "foo {} abc", also sets x.len = 6
// |........| |......| (6 chars at that point)
This implementation mutates the object while processing:
var x = {};
printf("%1$s %2$J%2$n %3$s %2$J", "foo", x, "bar"); // 'foo {} bar {"len":6}'
Error messages ("m" conversion)
glibc supports an m
conversion that does not consume arguments. It renders the string strerror(errno)
where strerror
is the libc function and errno
is the global error number.
JS has no equivalent of errno
and no standard JS runtime exposes a similar global error variable, so %m
will write the default message "Success"
. A positional parameter or #
flag changes the behavior:
form | position | behavior |
---|---|---|
main | no | do not read argument, emit "Success" |
alt (flag #) | no | read and process next argument |
main or alt | yes | read and process specified argument |
In all forms other than "%m"
, an argument will be processed as follows:
- If the argument is not an instance of an
Error
, emit "Success" - If the
message
field is set, emit the error message. - If the
errno
field is set, emit "Error number " followed by the errno - Otherwise emit "Error " followed by the error interpreted as a String
var x = new Error("sheetjs");
x.errno = 69; x.toString = function() { return "SHEETJS"; };
printf("|%#m|", x); // |sheetjs|
delete x.message;
printf("|%#m|", x); // |Error number 69|
delete x.errno;
printf("|%#m|", x); // |Error SHEETJS|
Extensions
These additional conversions take advantage of unused format characters:
Rendering Boolean Values ("y" and "Y" conversions)
Values are converted to Boolean and tested for truthiness. The Y
rendering is the uppercase version of the equivalent rendering with format y
.
form | truthy value y (Y ) |
falsy value y (Y ) |
---|---|---|
main | true (TRUE ) |
false (FALSE ) |
alt (flag #) | yes (YES ) |
no (NO ) |
Width and precision are applied in the same manner as the s
conversion.
printf("|%1$y|%2$Y|%1$#Y|%2$#y|%2$.1y|", 1, 0); // |true|FALSE|YES|no|f|
printf("|%05.2Y|%-5.2y|", 1, 0); // |000TR|fa |
Rendering JSON ("J" conversion)
The default rendering is the standard output from JSON.stringify
. Alternate form ("#"
flag) renders using util.inspect
if available.
var x = {
a: [1,[2,3,4],5,6,7],
b: {
c: {
d: { e:"f" },
g:"h",
i:"j"
},
k:"l",
m:"n",
o:"p"},
q: "r"
};
printf("%J", x) // '{"a":[1,[2,3,4],5,6,7],"b":{"c":{"d":{"e":"f"}, ..(ctnd)..
printf("%#J", x) // '{ a: [ 1, [ 2, 3, 4 ], 5, 6, 7 ],\n b: { c: { ..(ctnd)..
Width, precision and other flags are ignored.
JS typeof and valueOf ("T" and "V" conversion)
Under the "T" conversion, the result of typeof arg
is rendered. If the #
flag is specified, the type is derived from Object.prototype.toString
:
printf("%1$T %1$#T", 1); // 'number Number'
printf("%1$T %1$#T", 'foo'); // 'string String'
printf("%1$T %1$#T", [1,2,3]); // 'object Array'
printf("%1$T %1$#T", null); // 'object Null'
printf("%1$T %1$#T", undefined); // 'undefined Undefined'
Under the "V" conversion, the result of arg.valueOf()
is rendered:
var _f = function() { return "f"; };
var _3 = function() { return 3; };
printf("%1$d %1$s %1$V", {toString:_f}); // '0 f f'
printf("%1$d %1$s %1$V", {valueOf:_3}); // '3 [object Object] 3'
printf("%1$d %1$s %1$V", {valueOf:_3, toString:_f}); // '3 f 3'
Rendering Unsigned Integers in Base 2 ("b" and "B" conversions)
The implementation is similar to the octal "o"
and "O"
conversions, except for the radix (2 for "b"
and "B"
) and the alternate-form prefix ("0b"
)
Miscellaneous Notes
Format Characters
For compatibility purposes, format characters must be printable ASCII characters (ASCII codes 0x20 - 0x7E
). The 95 eligible characters are listed below:
C | Type | C | Type | C | Type | C | Type |
---|---|---|---|---|---|---|---|
a |
conversion | A |
conversion | |
flag | ! |
|
b |
conversion | B |
conversion | " |
# |
flag | |
c |
conversion | C |
conversion | $ |
other | % |
conversion |
d |
conversion | D |
conversion | & |
' |
flag | |
e |
conversion | E |
conversion | ( |
) |
||
f |
conversion | F |
conversion | * |
other | + |
flag |
g |
conversion | G |
conversion | , |
- |
flag | |
h |
length | H |
. |
other | / |
||
i |
conversion | I |
length | 0 |
digit | 1 |
digit |
j |
length | J |
conversion | 2 |
digit | 3 |
digit |
k |
K |
4 |
digit | 5 |
digit | ||
l |
length | L |
length | 6 |
digit | 7 |
digit |
m |
conversion | M |
8 |
digit | 9 |
digit | |
n |
conversion | N |
: |
; |
|||
o |
conversion | O |
conversion | < |
= |
||
p |
conversion | P |
> |
? |
|||
q |
length | Q |
@ |
[ |
|||
r |
R |
\ |
] |
||||
s |
conversion | S |
conversion | ^ |
_ |
||
t |
length | T |
conversion | ~ |
{ |
||
u |
conversion | U |
conversion | ` | ` | } |
|
v |
V |
conversion | ` |
||||
w |
length | W |
|||||
x |
conversion | X |
conversion | ||||
y |
conversion | Y |
conversion | ||||
z |
length | Z |
length |
JS and C strings
C provides no guidance on the actual character set. According to K&R all valid characters in source code must be in a character set that is a subset of the 7-bit ASCII set. This implementation falls back on the UTF-16 base required by JS. When converting C literal strings, there are a few differences in escaping:
C escape sequence | Equivalent JS | Notes |
---|---|---|
"\a" |
"\007" |
BEL character will not ring in browser |
"\?" |
"?" |
JS does not handle trigraphs |
"\ooo" (octal) |
"\ooo" |
JS uses Latin-1 for non-ASCII codes |
"\xhh" (hex) |
"\xhh" |
JS uses Latin-1 for non-ASCII codes |
Browser Deviations
Opera does not always include the last significant digit in base 16 rendering. For example, (-6.9e-11).toString(16)
is "0.000000004bddc5fd160168"
in every other browser but is "0.000000004bddc5fd16017"
in Opera. The test suite skips the %a/%A
precision-less formats in Opera.
Object.prototype.toString.call
gives unexpected results in older browsers, and no attempt is made to correct for them. The test suite ignores those cases:
value | %#T expected |
%#T IE < 9 |
%#T Android < 4.4 |
---|---|---|---|
null |
"Null" |
"Object" |
"global" |
undefined |
"Undefined" |
"Object" |
"global" |
Support Summary
- Full POSIX conversion support with extensions! Conversion Specifier Table
- Full support for POSIX flags and positional parameters
- Emulation of BSD
quad_t
andu_quad_t
conversion - Parser accepts but does not emulate CRT wide and unicode character conversions
- glibc
Z
length conversion and extendedm
error support - Parser fails on CRT
I32
/I64
fixed lengths - Default
LP64
data model but can be configured to supportILP32
orLLP64