Raphaël: Cross-browser vector graphics the easy way.
Visit the library website for more information: http://raphaeljs.com
Quickstart guide
You need to have NPM installed to build the library.
git clone https://github.com/DmitryBaranovskiy/raphael.git
npm install && ./node_modules/grunt-cli/bin/grunt
or justnpm install && grunt
if you have grunt already installed
Dependencies
You have the raphael/raphael-min.js
files that has eve
bundled inside, and raphael-nodeps/raphael-nodeps-min.js
where eve
must be loaded by you first (you can try with the one in the dev/
folder). For AMD loading like Browserify, you can use raphael.amd.js.
Where to start
Check Raphael-boilerplate to see examples of loading.
Raphael can be loaded in a script tag or with AMD:
define([ "path/to/raphael" ], function( Raphael ) {
console.log( Raphael );
});
Development
Versions will be released as we gather and test new PRs. Each version should have a correspondent branch. As there are not automated tests, we will use the feedback from the users for the fixes.
You can use the raphaelTest.html
to try things, you need to start a server in the root dir to start testing things there. Something like running python -m SimpleHTTPServer
in the raphael
directory and hitting http://localhost:8000/dev/raphaelTest.html
with the browser.
Collaborators
Related Projects
Books
Copyright and license
Copyright © 2008-2013 Dmitry Baranovskiy (http://raphaeljs.com)
Copyright © 2008-2013 Sencha Labs (http://sencha.com)
Licensed under the MIT (http://raphaeljs.com/license.html) license.