gltf-loader

Loader for glTF2.0 files written in kotlin.

License

License

GroupId

GroupId

com.github.minigdx
ArtifactId

ArtifactId

gltf-loader
Last Version

Last Version

1.6.0
Release Date

Release Date

Type

Type

pom.sha512
Description

Description

gltf-loader
Loader for glTF2.0 files written in kotlin.
Project URL

Project URL

https://github.com/minigdx/gltf-loader
Source Code Management

Source Code Management

https://github.com/minigdx/gltf-loader

Download gltf-loader

Dependencies

compile (1)

Group / Artifact Type Version
com.beust : klaxon jar 5.4

runtime (2)

Group / Artifact Type Version
org.jetbrains.kotlin : kotlin-stdlib-jdk8 jar 1.4.20
org.jetbrains.kotlin : kotlin-reflect jar 1.4.20

Project Modules

There are no modules declared in this project.

gltf-loader

Publish snapshot

Loader for glTF2.0 files written in kotlin. The project uses Klaxon to parse JSON.

What it does

gltf-loader loads glTF file.

Features

  • loads .gltf files
  • loads .glb files
  • loads external .bin files
  • decodes base64 embedded buffers
  • decodes base64 embedded textures
  • minimal validation

Usage

val gltf = GltfAsset.fromFile("pathTo/asset.gltf")
val glb = GltfAsset.fromFile("pathTo/asset.glb")

Note that file extension is important because gltf-loader selects the proper loader implementation depending on the file extension

Concept

gltf-loader provides a higher level representation of the data present in the gltf files. The main difference is that objects hold actual references to other objects rather than the indices of these object in an centralized array. Those shared objects all have an index field which is their position in the array centralizing the resources of the same type. It makes navigation easier without loosing the benefit of having those resources centralized.

In the following example buffer is an object and not an index :

val buffer = asset.bufferViews[0].buffer

But you can retrieve its index :

val bufferIndex = buffer.index

Attributes with a defined range of allowed values are replaced by enums holding the original constant values.

val componentTypeConstantValue = ComponentType.FLOAT.code // 5126 

Validation

After loading the file gltf-loader performs a minimal validation pass on loaded data. For now it only checks that data respect the json schemas.

Buffers

Buffer data is loaded alongside the json descriptor so clients don't have to. This includes buffers contained in external .bin files and embedded base64 buffers. Base 64 buffers are decoded when the file is loaded.

Images

Embedded base64 image data is decoded too but external image files are not loaded.

Nodes' Transforms

In gltf files, as stated in gltf's specification : any node can define a local space transformation either by supplying a matrix property, or any of translation, rotation, and scale properties. When a node contains a matrix, gltf-loader will automatically extract the translation, scale and rotation properties even if their are not defined in the original file.

Todos

  • Extensions support (pbrSpecularGlossiness)
com.github.minigdx

MiniGDX

Versions

Version
1.6.0